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04-18-2008, 10:39 PM
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#16 (permalink)
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Nature Boy
Join Date: Feb 2004
Location: Earth
Posts: 2,252
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Re: Spore!
I've got a SL account but don't go on much. I haven't been there in months. One thing I could never figure out is how people can actually make real money through the SL economy. It seems like it would be really painful and gruelling, and entail a lot of vegging in front of your computer monitor, tweaking objects or something.
So I decided to stick with my first life job and my first life world.
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04-18-2008, 11:21 PM
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#17 (permalink)
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Executive Member
Join Date: Dec 2004
Location: Texas, USA
Posts: 2,300
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Re: Spore!
Quote:
Originally Posted by Pathless
I used to like to play Sims, too. I like that it's non-violent, and I like that people pee themselves. I like other things about it, too. Swimming, for example. And gay marriage.
I like this kind of activity, too. When I'm out walking, if I walk by a house and I can see in the window, I glance in. Not to look for naked people or dogs or anything, but to kind of check out what the inside is like. I like to check out other people's spaces, how they've laid it out and what that might say about what their lives are like. It's kinda creepy, I know. You might want to close your blinds.

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I think theres a lot of people like us in the world.. lol
Another fun game for creating or playing with other peoples creations is Morrowind... and Oblivion. I love the Elder Scrolls games but as far as game mods go Morrowind was my favorite to play. Oblivion is a high memory game without adding tons of mods. There are some very very talented people that create mods for these games for free because they love the game... they've essentially changed the whole game.. If you havent tried it you should.
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04-20-2008, 03:53 PM
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#18 (permalink)
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Old Man
Join Date: Feb 2008
Location: Vacaville, California
Posts: 133
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Re: Spore!
Quote:
Originally Posted by Faithfulservant
I think theres a lot of people like us in the world.. lol
Another fun game for creating or playing with other peoples creations is Morrowind... and Oblivion. I love the Elder Scrolls games but as far as game mods go Morrowind was my favorite to play. Oblivion is a high memory game without adding tons of mods. There are some very very talented people that create mods for these games for free because they love the game... they've essentially changed the whole game.. If you havent tried it you should.
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The major extension of those two is NeverWinter Nights. You might want to check that out if you like those two games and the mods for them.
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04-20-2008, 03:59 PM
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#19 (permalink)
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Old Man
Join Date: Feb 2008
Location: Vacaville, California
Posts: 133
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Re: Spore!
Quote:
Originally Posted by Pathless
I've got a SL account but don't go on much. I haven't been there in months. One thing I could never figure out is how people can actually make real money through the SL economy. It seems like it would be really painful and gruelling, and entail a lot of vegging in front of your computer monitor, tweaking objects or something.
So I decided to stick with my first life job and my first life world.
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Yeah thats pretty much it. But I recommend it to people who spend alot of time vegging in front of a computer tweaking things for games anyway. Like SIMs addicts who have already spent lots of money buying 12 or more variations of the SIMs game.
The money making thing usually depends on what the person does in the real world. Real estate broker, stock market people, house interior design people, landscapers, etc. One fun one is people who are into tshirt shops like CafePress or PrintFection. On those forums I post a recommend that if someone is addicted to tshirt shops, and addicted to online games, then SL is a worthy blend of both. They can put their tshirt designs from their real shop into a virtual shop for avatars and advertise both shops in each other.
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06-03-2008, 02:40 PM
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#20 (permalink)
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This, is, Sparta!!!!!!!!!
Join Date: Feb 2008
Location: I wanna feel your illusion..
Posts: 2,505
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Re: Spore!
Quote:
Originally Posted by gp1628
The major extension of those two is NeverWinter Nights. You might want to check that out if you like those two games and the mods for them.
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The covers of that series.... They waaaay mislead your expectations on those games lol...... There the ones that use high CGI adverts/banners and covers right? But then it is a real blocky beast of a game.... Eyes weep when gazing upon such graphics :\
Oh and Gandalf! Sims 2 = legend.... Many expansion packs yeah, but just download them.... There are endless amount of options and fun with that game... Just installed the Pets feature can make your pets to look like they really do (If they are a dog or a cat) And you can make some gerbils but not too customised... Oh and parrots and fish!
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06-03-2008, 02:44 PM
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#21 (permalink)
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Optimistic Realist
Join Date: Sep 2004
Location: Near Boston
Posts: 2,341
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Re: Spore!
The creature editor's being released on the 15th in 2 versions. The free one will have 25% of the game content. The 10 USD one will have 100% of it. The actual game is being released in September. The creatures created between now and then are going to be used to fill the sporepedia and then populate the worlds of the game itself.
Overview vid of Spore: YouTube - Spore: Overview Video
Focus on the tribal phase: YouTube - Spore's Tribal Phase/Stage Trailer
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06-03-2008, 02:46 PM
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#22 (permalink)
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This, is, Sparta!!!!!!!!!
Join Date: Feb 2008
Location: I wanna feel your illusion..
Posts: 2,505
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Re: Spore!
Also if you're really getting into this game...
Spore Updates
Suggest filling this one out 
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06-03-2008, 02:57 PM
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#24 (permalink)
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This, is, Sparta!!!!!!!!!
Join Date: Feb 2008
Location: I wanna feel your illusion..
Posts: 2,505
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Re: Spore!
We got all these "phases" within the game Spore... From tide pool phase to space phase. Are these limited does anyone know? Like example... Each phase only last 30mins... Or You have to complete a certain amount and then the next phase begins, or you can move to the next phase when you believe your ready?
OH! I love this creation... Like one part octopus, one part plant and one part gremlin..... (gizmo.)
-EDIT-
Nm, found the Spore Wiki.... Spore - GameWiki
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06-03-2008, 03:06 PM
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#25 (permalink)
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Optimistic Realist
Join Date: Sep 2004
Location: Near Boston
Posts: 2,341
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Re: Spore!
If I understand it correctly, you can spend as much or as little time as you'd like in any particular phase. I'm guessing the benefit of staying in one phase longer -- aside from the gameplay if you happen to like that phase -- is finding more unlockables including creature parts and the points that are necessary for beefing up creatures. Even though the above is how I understand it, it may be that there's a minimum you have to accomplish in each phase during your first run. Not entirely sure.
Some of the phases built closely upon each other, like creature to tribal to civ. I'm not sure how much of an effect tide pool has on creature or civ has on space but I know one of the reasons for the long delay was because the levels were a bit too much like enclosed games and they wanted to make them lead more one into the other.
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06-17-2008, 04:40 PM
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#26 (permalink)
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Optimistic Realist
Join Date: Sep 2004
Location: Near Boston
Posts: 2,341
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Re: Spore!
The creature creator is now officially out. There'd been a leaked version available for a few days from a number of sites but now it's available as an official version from their site and the sporepedia is open for business. I won't have the full version for a few days. Right now I'm playing with the trial. All I can say is: zomg.
-- Dauer
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06-18-2008, 12:25 AM
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#27 (permalink)
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Old Man
Join Date: Feb 2008
Location: Vacaville, California
Posts: 133
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Re: Spore!
I cant seem to run the creator. I get the "Direct X is Unavailable" error that others are getting.
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06-20-2008, 05:47 PM
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#28 (permalink)
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Optimistic Realist
Join Date: Sep 2004
Location: Near Boston
Posts: 2,341
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Re: Spore!
I've been messing around with the creature creator a bit a now have 14 creatures uploaded to the sporepedia.
My Spore Page
I was able to do a seraph with three sets of wings. Two cover its face, two its "legs" and two are for flying.
I couldn't pull off a chayah as described in Zeke's vision of the merkavah. The way the editor works the creature is always going to be mostly symmetrical. I would have had to stack the faces and adding all of the mouths was filling up my complexity meter very quickly. I don't think I'll be able to do an ophan either. It's just not possible to get a body shape that's wheel-like. Actually, I might try making a thin body and wind it around itself into a circle.
Most of my creatures don't have mythical inspiration though. Some are legitimate attempts at creating creatures and others are me trying to push the limits of the procedural animation. My favorites that I've made are probably Thrashalot, Starik, Zwogris and Impostizzo.
I've been amazed by the amount of creativity in the Spore community. A quick search in the sporepedia for most of the search words I've tried has brought up incredible results. I've even seen some inanimate objects and robots.
This is a chair creature:
Sporepedia
Starman from Earthbound:
Sporepedia
I've seen puppeteers from ringworld, beholders, homer simpsons, dr. robotniks, house plants. It's madness!
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06-26-2008, 07:31 PM
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#29 (permalink)
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This, is, Sparta!!!!!!!!!
Join Date: Feb 2008
Location: I wanna feel your illusion..
Posts: 2,505
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Re: Spore!
Downloading the full creature ceation pack thing... I know I said I was put off by the graphics, I am in a bit of a tie... I want to play a game but everytime I go to load one I'm like "meh don't fancy it." So In exactly 2mins I will have the creator thing and I will give it a shot! Shall let ya know what I thinks! (Because I know how valuable my opinions are.) 
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06-26-2008, 08:02 PM
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#30 (permalink)
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Optimistic Realist
Join Date: Sep 2004
Location: Near Boston
Posts: 2,341
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Re: Spore!
I played with it for a while but eventually it got old since it's not a game persay, just one of the creation tools that will be available in the full game. Occasionally I'll have an idea and pick it up. The thing that really excites me in the creature creator is how promising the procedural animation looks in test drive mode. I can't wait to see that play out on a much larger scale.
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